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                 - Technical -

chibi GuileSF2 Chain Cancel Minutiae - 07.21.2008
outlining chain combo peculiarities and stipulations

chibi GuileSF Charge Conventions - 05.05.2008
core Capcom charge system rules review

chibi GuileSF2 Engine Randomness Rundown - 04.14.2008
overview of luck-based phenomena across SF2 series

chibi GuileCvS2 Lvl2 Cancel Extended Juggle - 10.28.2002
explanation of CvS2's lvl2 cancel juggles and infinites

chibi GuileCvS2 Game Mechanics Discussion - 01.18.2002
some minute details of CvS2's engine sorted out

chibi GuileCvS2 Kattobi Cancel - 01.05.2002
detailed explanation of Kattobi Canceling in CvS2

chibi GuileCvS2 Fireball Properties - 01.05.2002
exploring the behavior of fireballs in CvS2


                 - Strategy -

chibi GuileCvS Advanced Strategies - 04.11.2002
tools and techniques used in high-level CvS play

chibi GuileCvS2 P-Groove vs K-Groove Analysis - 02.06.2002
breakdown of the two parry-oriented grooves in CvS2


                 - Combos -

chibi GuileSF Tool-Assisted Combo Rationale - 09.21.2009
in defense of tool-assistance as concerns exhibition videos

chibi GuileCvS2 Combo Dummy Lineup - 05.19.2008
convenient combo targets categorized by profile

chibi GuileSF Combo System Interpretation - 03.24.2008
development timeline alongside game maturity

chibi GuileSF Combo Construction Essentials - 03.17.2008
fundamental methodology of effective combo design


                 - Reference -

chibi GuileSF Terminology Encyclopedia v1.3 - 01.26.2009
compendium of conventional Street Fighter vocabulary

chibi GuileSF Notation Manual v1.0 - 09.20.2004
glossary of Street Fighter command abbreviations

chibi GuileCvS2 Systems and Combo Guide v2.0 - 07.20.2002
exhaustive game engine analysis by jchensor

chibi GuileCvS Combo and Systems Guide - 11.09.2000
exhaustive game engine analysis by jchensor